A better recipe for game jams: using the Mechanics Dynamics Aesthetics framework for planning
conference contribution
posted on 2023-05-23, 12:09authored byButtfield-Addison, P, Manning, J, Nugent, TR
This position paper explores the application of the Mechanics Dynamics Aesthetics (MDA) framework to the game ideation and design process, as employed during time-limited game jams and hackathons. MDA is a framework for understanding games that attempts to interlink the related disciplines of game design, game development, game criticism, and game research. MDA suggests that the components of a game can be broken down into mechanics, which describe processes and actions available in a game, dynamics, which describe the dynamics of actions reaction to each other in game, and aesthetics, which describe the emotional responses evoked in the player by the game. This paper describes how MDA can be applied in a game jam context in order to focus the design and ideation process, and direct team activities into building a cohesive, playable end result.
History
Publication title
Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events, GJH and GC 2016
Editors
F Khosmood & A Fowler
Pagination
30-33
ISBN
978-1-4503-4083-0
Department/School
School of Information and Communication Technology
Publisher
Association for Computing Machinery
Place of publication
Berkeley, California
Event title
International Conference on Game Jams, Hackathons, and Game Creation Events, GJH and GC 2016
Event Venue
Berkeley, California
Date of Event (Start Date)
2016-03-13
Date of Event (End Date)
2016-03-13
Rights statement
Copyright 2016 ACM
Repository Status
Restricted
Socio-economic Objectives
Animation, video games and computer generated imagery services