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A better recipe for game jams: using the Mechanics Dynamics Aesthetics framework for planning

conference contribution
posted on 2023-05-23, 12:09 authored by Buttfield-Addison, P, Manning, J, Nugent, TR
This position paper explores the application of the Mechanics Dynamics Aesthetics (MDA) framework to the game ideation and design process, as employed during time-limited game jams and hackathons. MDA is a framework for understanding games that attempts to interlink the related disciplines of game design, game development, game criticism, and game research. MDA suggests that the components of a game can be broken down into mechanics, which describe processes and actions available in a game, dynamics, which describe the dynamics of actions reaction to each other in game, and aesthetics, which describe the emotional responses evoked in the player by the game. This paper describes how MDA can be applied in a game jam context in order to focus the design and ideation process, and direct team activities into building a cohesive, playable end result.

History

Publication title

Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events, GJH and GC 2016

Editors

F Khosmood & A Fowler

Pagination

30-33

ISBN

978-1-4503-4083-0

Department/School

School of Information and Communication Technology

Publisher

Association for Computing Machinery

Place of publication

Berkeley, California

Event title

International Conference on Game Jams, Hackathons, and Game Creation Events, GJH and GC 2016

Event Venue

Berkeley, California

Date of Event (Start Date)

2016-03-13

Date of Event (End Date)

2016-03-13

Rights statement

Copyright 2016 ACM

Repository Status

  • Restricted

Socio-economic Objectives

Animation, video games and computer generated imagery services

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