posted on 2023-05-23, 15:14authored bySantano, D, Fong, CH, Zi Siang SeeZi Siang See, Thwaites, H
This paper presents a development of an aerial virtual reality 360 video capture approach. A drone was converted and retrofitted with a 360 spherical panorama camera for acquiring source aerial visual content. In this case study, an experiment of a 360-fly-by video was reproduced for the intended use of an event launching where user perception was being observed in terms of practicality and suitability. Utilizing a consumer 360 camera the Samsung Gear 360 and the DJI Inspire 1, it allowed the researcher to capture aerial 360-degree video. The paper documented the process of retrofitting the 360-camera onto the drone. Research findings on why certain drones are suitable for the 360-degree camera will be presented. A user study was conducted to gauge the usability for comparing aerial VR360 being experienced on hand-held multimedia tablets and head-mount-devices (HMD). In this paper we describe the proposed configuration and workflow of aerial 360-video and identifying its potential capabilities and limitation, a user evaluation study and directions for future work.
History
Publication title
Proceedings of 2017 23rd International Conference on Virtual System & Multimedia (VSMM)
Editors
L Goodman and A Addison
Pagination
1-5
ISBN
9781538644959
Department/School
Faculty of Education
Publisher
IEEE
Place of publication
New York
Event title
2017 23rd International Conference on Virtual System & Multimedia (VSMM)
Event Venue
Dublin, Ireland
Date of Event (Start Date)
2017-10-31
Date of Event (End Date)
2017-11-04
Rights statement
Copyright 2017 IEEE
Repository Status
Open
Socio-economic Objectives
Digital humanities; Expanding knowledge in education