Handheld AR games - A triarchic conceptual design framework
conference contribution
posted on 2023-05-23, 08:33authored byChang, Y-N, Koh, RKC, Duh, B
The rapid development of handheld Augmented Reality (AR) technologies has raised profound interests in the design of handheld AR games. Studies in this area however did not draw attention explicitly on design concepts, especially in the possible exploitation of their inherent characteristics to impact game experiences. Based on literature review, this paper identifies the game elements that are designed based on, or around the definitive advantages and/or limitations of handheld AR as a form of pervasive technology that may affect game play experiences. Handheld AR game experiences are examined and can be described through a proposed triarchic interplay of coherent associations comprising of fundamental system, interaction and application levels. Future work will include intricate studies on game design for handheld AR games, so as to extend the current findings with other integrative game design and technological elements.
History
Publication title
Proceedings of IEEE International Symposium on Mixed and Augmented Reality 2011
Editors
L Hansen
Pagination
29-36
ISBN
978-1-4673-0059-9
Department/School
School of Information and Communication Technology
Publisher
IEEE
Place of publication
USA
Event title
IEEE International Symposium on Mixed and Augmented Reality 2011
Event Venue
Basel, Switzerland
Date of Event (Start Date)
2011-10-26
Date of Event (End Date)
2011-10-29
Rights statement
Copyright 2011 IEEE
Repository Status
Restricted
Socio-economic Objectives
Information systems, technologies and services not elsewhere classified