Improving force-directed graph drawings by making compromises between aesthetics
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conference contribution
posted on 2025-01-15, 01:14authored byW Huang, P Eades, S-H Hong, C-C Lin
Many automatic graph drawing algorithms implement only one or two aesthetic criteria since most aesthetics conflict with each other. Empirical research has shown that although those algorithms are based on different aesthetics, drawings produced by them have comparable effectiveness. The comparable effectiveness raises a question about necessity of choosing one algorithm against another for drawing graphs when human performance is a main concern. In this paper, we argue that effectiveness can be improved when algorithms are designed by making compromises between aesthetics, rather than trying to satisfy one or two of them to the fullest. In particular, this paper presents a user study. The study compares effectiveness of drawings produced by two different force-directed methods, Classical spring algorithm and BIGANGLE. BIGANGLE produces drawings with a few aesthetics being improved at the same time. The experimental results indicate that BIGANGLE induces significantly better performance of humans in perceiving shortest paths between two nodes.
History
Publication title
Proceedings of 2010 IEEE Symposium on Visual Languages and Human-Centric Computing
Volume
42
Editors
IEEE
Pagination
176-183
ISBN
978-0-7695-4206-5
Department/School
Information and Communication Technology
Publisher
IEEE
Publication status
Published
Place of publication
USA
Event title
2010 IEEE Symposium on Visual Languages and Human-Centric Computing
Event Venue
Madrid, Spain
Date of Event (Start Date)
2010-09-21
Date of Event (End Date)
2010-09-25
Rights statement
Copyright 2010 IEEE
Socio-economic Objectives
280115 Expanding knowledge in the information and computing sciences