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On the quest - Standards & practices for user-generated online games & their communities

conference contribution
posted on 2023-05-23, 18:43 authored by Elwell, M, Leigh, M
We report on the progress of an effort, the Role Play Nexus, to identify best practices and develop de facto standards for user-created and user-managed role playing games using the medium of Second Life. The case of the Nexus indicates the ability of spontaneous, non-commercial, informal game and community development to identify issues and practices, and generate concepts, mechanisms, and standards of significance for educational, research, and commercial online game design and operation.

History

Publication title

Joint Proceedings of the Work-in-Progress Poster and Invited Young Researcher Symposium

Editors

B Chang, T Hirashima, H Ogata, SL Wong, SC Kong, and FY Yu

Pagination

44-46

ISBN

978-983425126-0

Department/School

School of Social Sciences

Publisher

Faculty of Educational Studies, Universiti Putra Malaysia

Place of publication

Malaysia

Event title

18th International Conference on Computers in Education, ICCE 2010

Event Venue

Putrajaya, Malaysia

Date of Event (Start Date)

2012-11-29

Repository Status

  • Restricted

Socio-economic Objectives

Pedagogy

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