On the quest - Standards & practices for user-generated online games & their communities
conference contribution
posted on 2023-05-23, 18:43authored byElwell, M, Leigh, M
We report on the progress of an effort, the Role Play Nexus, to identify best practices and develop de facto standards for user-created and user-managed role playing games using the medium of Second Life. The case of the Nexus indicates the ability of spontaneous, non-commercial, informal game and community development to identify issues and practices, and generate concepts, mechanisms, and standards of significance for educational, research, and commercial online game design and operation.
History
Publication title
Joint Proceedings of the Work-in-Progress Poster and Invited Young Researcher Symposium
Editors
B Chang, T Hirashima, H Ogata, SL Wong, SC Kong, and FY Yu
Pagination
44-46
ISBN
978-983425126-0
Department/School
School of Social Sciences
Publisher
Faculty of Educational Studies, Universiti Putra Malaysia
Place of publication
Malaysia
Event title
18th International Conference on Computers in Education, ICCE 2010