Understanding social interaction in World of Warcraft
conference contribution
posted on 2023-05-23, 08:46authored byChen, VH-h, Duh, HBL
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent study argues that gamers don’t really socialize with other players but play alone. Part of the confusion over whether players socialize much and/or enjoy socializing while playing MMORPGs may be due to the lack of a conceptual framework that adequately articulates what is meant by ‘social interaction in MMORPGs to understand how users experience interactions within the game. This study utilized ethnography to map out social interaction within the game World of Warcraft. It provides a broad framework of the factors affecting social interaction. The framework developed can be further verified and modified for future research.
History
Publication title
Proceedings of ACE’07
Editors
ACM
Pagination
21-24
ISBN
978-1-59593-640-0
Department/School
School of Information and Communication Technology
Publisher
ACM
Place of publication
USA
Event title
The 4th ACE Conference, the International Conference on Advances in Computer Entertainment Technology
Event Venue
Salzburg, Austria
Date of Event (Start Date)
2007-06-13
Date of Event (End Date)
2007-06-15
Rights statement
Copyright 2007 ACM
Repository Status
Restricted
Socio-economic Objectives
Information systems, technologies and services not elsewhere classified