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A computer simulation of community pharmacy practice for educational use
Objective: To provide a computer-based learning method for pharmacy practice that is as effective as paper-based scenarios, but more engaging and less labor-intensive.
Design: We developed a flexible and customizable computer simulation of community pharmacy. Using it, the students would be able to work through scenarios which encapsulate the entirety of a patient presentation. We compared the traditional paper-based teaching method to our computerbased approach using equivalent scenarios. The paper-based group had 2 tutors while the computer group had none. Both groups were given a prescenario and postscenario clinical knowledge quiz and survey.
Assessment: Students in the computer-based group had generally greater improvements in their clinical knowledge score, and third-year students using the computer-based method also showed more improvements in history taking and counseling competencies. Third-year students also found the simulation fun and engaging.
Conclusion: Our simulation of community pharmacy provided an educational experience as effective as the paper-based alternative, despite the lack of a human tutor.
History
Publication title
American Journal of Pharmaceutical EducationVolume
78Issue
9Article number
168Number
168Pagination
1-8ISSN
0002-9459Department/School
School of Pharmacy and PharmacologyPublisher
Amer Assoc Coll PharmacyPlace of publication
1426 Prince Street, Alexandria, USA, Va, 22314-2815Rights statement
Copyright 2014 Amer Assoc Coll PharmacyRepository Status
- Restricted