Evaluating the effectiveness of an online simulation to teach business skills
journal contribution
posted on 2023-05-19, 15:45authored byWhitton, N, Hynes, N
Educational computer games and simulations are increasingly being seen as a novel way to facilitate student interaction and engagement. However it is often unclear exactly which aspects of game-based courses students are motivated by or how they interact with each other on such courses. This paper describes the implementation and evaluation of a collaborative game-based course for final-year marketing students and discusses student expectations, motivations, attitudes toward the game and group working patterns.
History
Publication title
e-Journal of Instructional Science and Technology
Volume
9
Pagination
1-8
ISSN
1324-0781
Department/School
TSBE
Publisher
Distance and e-Learning Centre, University of Southern Queensland