This essay outlines boom and bust cycles in the computing industry, looks at the way PCs were adopted in govenment and business and how this has led to grotesque computing projects that typically fail, deplores the abandoning of simplicity as a design objective, and sees in all this good reason for reforming the computing profession.
History
Publication title
Computer
Volume
35
Article number
1
Number
1
Pagination
144, 142-143
ISSN
0018-9162
Publication status
Published
Rights statement
This essay has been more formally published as essay 4.3 in the author's book "Computers and People" (Wiley, 2006). This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder. Copyright 2002 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.