University of Tasmania
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Mind Space XR

Version 2 2024-09-18, 23:49
Version 1 2023-05-25, 10:43
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posted on 2024-09-18, 23:49 authored by Zi Siang SeeZi Siang See, B Matthews, J Day, J McGrath, N Carroll

This research project involves the creation of MindSpace XR - an assistive technology based virtual reality (VR) simulation that supports users to experience emotion-focused skills training based around mindfulness, emotion regulation and compassion in a low-risk environment. In this study, we experiment with the interaction design process of configuring a high-fidelity nature-based virtual reality environment, ideally perceived to be easy and useful to work with by the users. Various studies by VR researchers with a focus on restorative and relaxation applications have shown positive findings in improving mental wellness, especially in the context of supporting a cohort with a physical illness or disability. We speculate that combining physical activity and exposure to digital nature can provide additional health benefits compared to therapeutic activities alone, and the prototype is to be demonstrated in the peer-reviewed Sixteenth International Conference on Design Principles and Practices. This project is supported by the RAPID grant provided by the School of Creative Industries, University of Newcastle. The main contribution and goal of this project is to achieve a platform with the flexibility to integrate new assessments and skills-training approaches for the creation process of a prototype.

History

Medium

VR exhibition

Department/School

Education

Publisher

University of Newcastle

Event Venue

University of Newcastle, Australia

Date of Event (Start Date)

2022-01-21

Date of Event (End Date)

2022-01-21

Rights statement

Copyright 2022 the creators

Socio-economic Objectives

280109 Expanding knowledge in education, 220301 Digital humanities, 280112 Expanding knowledge in the health sciences